An Artist and Model maker from a very young age, Sam became interested in Tessellations whilst studying Art and Design at High school. Inspired by the work of M.C.Escher Sam spent the following years honing his design skills in the field of mathematical art, concept design and illustration.
After studying Computer Animation and Special Effects at Bradford University England, Sam worked briefly as a designer for various comic book and video game companies. He moved on to freelance work as a Design Director for a new software development company, all the while aspiring to join a major film production company.
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